All Monsters Weak Agains Water Monster Hunter World
When I first started to play Monster Hunter, I did not know anything well-nigh the game. All I knew is that I had to craft a weapon and kill monsters. I did not realize the huge learning bend with the different weapon types and elements. Yeah, there are a ton of elements in the game, 9 to be verbal. I am here to explain just what each of the elements are and what they are used for.
Related: Ultimate Weapons Guide to MHW
Which element should I apply?
Each monster has weaknesses and resistances that will cause it to have more than or less damage from specific sources. For instance, a fire monster may take more than elemental damage from weapons that bargain water harm just less or cipher elemental damage from weapons that deal fire elemental damage. Monsters can as well deal elemental impairment to the hunter. Armor with loftier resistance to certain elements will cause you to have less damage and reduce the effects of Elemental Blights.
Like Raw Damage, Elemental Harm is modified past Sharpness and Monster Body Part multipliers; information technology is not affected by Philharmonic Move multipliers or weapon type, however. This means that, for the about part, Elemental Damage is a flat addition to a weapon's harm. You are meliorate off having elemental damage on your weapons, merely yous have to choose the element that the creature yous are fighting is not immune to.
Paralysis

Paralysis renders the hunter or monster immobilized and susceptible to increased damage for the elapsing of the element. Depending on the resistance of the monster, that is how the build-upwardly damage bone modified. If he is super weak, it will take the to the lowest degree corporeality of time to paralyze the creature. Also, if you find Paratoads in the arena, brand sure to boot it when the monster is near to open upward an opportunity to deal more damage.
Practice not get hit with this because it is four times longer than merely existence knocked out. Paralysis is a really good element if you want to open up up the creature for some massive attacks. If the animal you lot are fighting is weak to Paralysis, then make sure to get yourself a weapon with the element on it.
Here are the Monsters who are weak to Paralysis:
- Great Jagras
- Pukei-Pukei
- Barroth
- Diablos
- Odogaron
- Blackness Diablos
- Ebony Odogaron
- Savage Deviljho
Poison

Poison inflicts damage slowly over fourth dimension, and information technology is helpful to get a piffling bonus damage when y'all are attacking from some other surface area. If you can hitting the face with a ton of Toxicant harm, and then movement to the tail, its head will take a bunch of impairment while yous attack the tail. As well, if y'all are playing with other people, you lot can mix elements to bargain the well-nigh amount of damage to the fauna.
Poison is a great element to have because you know all the Poison creatures and how annoying they are, just give them a taste of their own medicine. Poisonous substance is important for the creatures that are weak to it, and then brand certain yous accept a Toxicant weapon for that specific creature. Await upwards what its weaknesses and strengths are before fighting just to be sure.
Here are the Monsters who are weak to Poison:
- Not bad Jagras
- Tobi-Kadachi
- Barroth
- Legiana
- Dodogama
- Lavasioth
- Kushala Daora
- Xeno'jiiva
- Coral Pukei-Pukei
- Shrieking Legiana
- Ebony Odogaron
- Savage Deviljho
- Namielle
Water ice

There is not much to say about this chemical element other than that it deals actress directly damage to the creature yous are fighting. It is very practiced against Thunder and Dragon, but very bad against Burn. If you are to use this, make sure you find the right creatures to use it on or the quest will last a little longer than you should desire it to.
Here are the Monsters who are weak to Ice:
- Diablos
- Odogaron
- Tzitzi-Ya-Ku
- Black Diablos
- Teostra
- Lunastra
- Kulve Taroth
- Coral Pukei-Pukei
- Brachydios
- Fulgur Anjanath
- Seething Bazelgeuse
- Shara Ishvalda
- Zinogre
- Rajang
Fire

Fire slowly burns the monster and drains its health. It is similar to Toxicant, but it works a lot differently. Likewise, the creatures yous use this element on are totally different from the ones you lot would be using Poison on. Go on in mind that in that location are a lot of creatures that inflict Fire damage.
Fireblight can be cured by consuming a Nulberry, or using a Cleanser Booster, or it can be prevented entirely by having 20 Burn Resistance, the Blight Resistance Skill, the Blight Res Upwardly or Blight Negated effects from the Hunting Horn, or past wearing the Fireproof Mantle. In addition, contrivance-rolling will have 10 seconds off the remaining effect duration, while rolling in water will cure information technology immediately.
Hither are the Monsters that inflict Fire:
- Anjanath
- Bazelgeuse
- Rathian
- Pink Rathian
- Rathalos
- Azure Rathalos
- Lavasioth
- Teostra
- Xeno'jiiva
- Deviljho
- Lunastra
- Behemoth
- Banbaro
- Glavenus
- Tigrex
- Gold Rathian
- Silver Rathalos
- Fauna Tigrex
- Safi'jiiva
Smash

Blast causes a dissentious explosion after a certain corporeality of time has passed, or upon sustaining a heavy impact. When Blast is triggered, an explosion will occur at the nearest unbroken Monster Body Part, dealing 120 Parts Harm to all Parts in a pocket-sized radius. Each successive trigger of Smash requires more buildup than the last, simply the effect damage remains the aforementioned.
Hither are the Monsters who are weak to Boom:
- Groovy Jagras
- Barroth
- Paolumu
- Radobaan
- Kushala Daora
- Beotodus
- Banbaro
- Velkhana
- Namielle
- Ruiner Nergigante
- Shara Ishvalda
- Yian Garuga
- Scarred Yian Garuga
H2o

H2o Chemical element volition produce aqueous attacks that tin event in the draining of the monster's stamina. Waterblight can be cured by consuming a Nulberry or using a Cleanser Booster, or it tin be prevented entirely by having 20 H2o Resistance, the Blight Resistance Skill, the Blight Res Up, or Bane Negated effects from the Hunting Horn, or by wearing the Waterproof Mantle.
Here are the Monsters that inflict Water:
- Barroth
- Jyuratodus
- Deviljho
- Tigrex
- Coral Pukei-Pukei
- Namielle
- Banbaro
Thunder

Thunder produces extra lightning harm that volition deal extra damage to any creature that is weak to it. In that location is not much to say nearly this element to other than information technology is very strong confronting H2o and Dragon, so make sure you take advantage of the strengths and weaknesses of all monsters.
Here are the Monsters who are weak to Thunder:
- Tzitzi-Ya-Ku
- Pukei-Pukei
- Bazelgeuse
- Jyuratodus
- Legiana
- Nergigante
- Dodogama
- Kushala Daora
- Deviljho
- Viper Tobi-Kadachi
- Nargacuga
- Tigrex
- Fell Deviljho
- Gold Rathian
Slumber

Slumber renders the hunter or monster inactive and susceptible to increased damage, merely only for the get-go hit, equally it volition then wake them up. When Sleep is triggered, the Monster will topple over and remain asleep for about twoscore seconds. One time the Monster is fully asleep, damage from whatsoever unmarried source will be doubled and wake the Monster upwards, ending the issue.
When the monster has this chemical element, it causes the Hunter to stumble for a few seconds – only allowing for movement input – earlier falling asleep and beingness completely incapacitated for several seconds. Harm taken is increased. Hits that cause knock back while triggering Sleep volition result in the Hunter succumbing to the issue immediately.
Hither are the Monsters who are weak to Sleep:
- Great Jagras
- Great Girros
- Pukei-Pukei
- Seething Bazelgeuse
- Savage Deviljho
Dragon

This is a very unlike element from the others because the best way to combat this element is with the same chemical element. Monsters with Dragon Element and gears that are made of them tend to take a weakness for Dragon Element themselves, with extra weaknesses for Thunder and Ice depending on the Monster. If you are fighting an Elder Dragon or a monster with Dragonblight, apply your Dragon Weapons.
Here are the Monsters that inflict Dragon:
- Xeno'jiiva
- Deviljho
- Ebony Odogaron
- Savage Deviljho
- Stygian Zinogre
- Safi'jiiva
Practice yous need an element on your weapon?
You lot don't necessarily need an element on your weapon, although information technology helps majorly with the specific monsters you will be fighting in the hereafter. There is the bone tree that usually does not take an element, but that is basically raw impairment while other elemental weapons use the specific chemical element that is tied with them to do the virtually impairment. I would say apply an element if you can, just y'all will have to have a few weapons with unlike elements and so you can gainsay dissimilar monsters.
Conclusion
In decision, there are a lot of weapons to cull from, but I would definitely grind materials just to get all the unlike weapons with elements. Yous can either go withal weapon, or y'all can mix and match unlike weapon types with different elements. Information technology it whatever yous desire to do. Have fun hunting those monsters!
Source: https://gamevoyagers.com/monster-hunter-world-guide-to-all-elements/
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